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A modern reimagining of one of the most iconic games of all time, Final Fantasy VII Remake harnesses the very latest technology to recreate and expand Square Enix's legendary RPG adventure for the current generation.
Cloud, Tifa e Barret se infiltram na sede da Shinra e conseguem resgatar Aerith antes dela ser posta em uzo como experimento por Hojo, o principal cientista da empresa.[20] Ela revela ser a última descendente Destes cetra, uma raça precursora quase extinta qual residia na chamada "Terra Prometida", de que a Shinra cobiça encontrar por AS SUAS reservas por mako nenhumas fim. O grupo encontra uma criatura falante semelhante a 1 lobo chamada Red XIII, qual explica que as entidades fantasmagóricas que estão cruzando o sentido deles sãeste chamadas por Murmúrios.
After escaping from the dystopian city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant and vast world – sprint across grassy plains on a Chocobo and explore expansive environments.
Final Fantasy VII uses the Active Time Battle system, in which the party member's action is input with a command in a menu once their ATB gauge fills, with up to three playable characters in a party, who can have various weapons, armor, accessories, and—unique to the game—Materia equipped. Party members stand in a row (though their position can be altered in the menu) facing rows of enemies, which come arranged in one of many attack formations: facing them, surrounded by them, or surrounding them.
Sephiroth had departed for the mako reactor to save his "mother", as Jenova had been contained there. Zack had confronted Sephiroth at the reactor, but lost. Cloud had arrived soon after seeking revenge, and a weakened Zack had given Cloud his Buster Sword to kill Sephiroth with. Cloud had hurled Sephiroth into the Lifestream below the reactor, but had suffered great wounds in the affair and fallen unconscious.
In the United Kingdom, Edge noted, "The 'interactive movie' has long been a dirty term to anyone who values a playable videogame, but FFVII succeeds in coming closer than any title yet," with the "highly complex, melodramatic story and excellently orchestrated chip music" combining "to make players feel real empathy with the characters," a "task usually shied away from by the action/comedy-orientated western graphic adventures.
With Aerith free from captivity, they must now escape the Shinra Building. Cloud wakes up to find himself and the others taking refuge in the room where Aerith and her mother were once held. They discuss the past, present, and a destiny they are trying to change.
The party finds Cloud suffering severe Mako poisoning in the town of Mideel, where he had washed in by the currents of the Lifestream, an ethereal substance that streams beneath the surface of the planet that is its life energy. Tifa stays behind to watch over him, as she is adamant Sephiroth's story of Cloud being Hojo's creation with false memories is untrue, and wants to help him regain his true self.
After a battle with a piece of Jenova, the party pays their respects to the departed Aeris as Cloud lays her deceased body to rest in the waters of the Forgotten City. Cloud decides to continue the journey to complete his revenge against Sephiroth even knowing he may lose control of himself again.
The pre-rendered backgrounds, such as this scene in Midgar, provided the developers with a choice of camera angle, giving a more cinematic experience. The transition from 2D graphics to 3D environments overlaid on pre-rendered backgrounds was accompanied by a focus on a more realistic presentation.[38] In final fantasy 7 rebirth previous entries, the sizes for characters and environments were fixed, and the player saw things from a scrolling perspective. This changed with Final Fantasy VII; environments shifted with camera angles, and character model sizes shifted depending on both their place in the environment and their distance from the camera, giving a sense of scale.[quarenta][45] The choice of this highly cinematic style of storytelling, contrasting directly with Square's previous games, was attributed to Kitase, who was a fan of films and had an interest in the parallels between film and video game narrative.
Square retained the passion-based game development approach from their earlier projects, but now had the resources and ambition to create the game they wanted. This was because they had extensive capital from their earlier commercial successes, which meant they could focus on quality and scale rather than obsessing over and working around their budget.[37] Final Fantasy VII was at the time one of the most expensive video game projects ever, costing an estimated US$quarenta million, which adjusted for inflation came to $61 million in 2017.
Cloud, an elite SOLDIER operative-turned-mercenary takes part in an Avalanche operation to destroy Mako Reactor 1 in the city of Midgar. The bombing plunges the city into fiery chaos, and Cloud is tormented by visions of a bitter enemy long thought dead.
We’re also excited to show you a new trailer for FINAL FANTASY VII EVER CRISIS, which is in development for iOS and Android devices and is slated to release this fall. Take a look, because it speaks for itself:
Vincent Valentine, discovered sleeping in a coffin at Shinra Mansion in Nibelheim, is a former Turk with a traumatic past. After being subjected to numerous experiments, Vincent became able to transform into monstrous forms, but sealed himself in the coffin due to guilt in his past. Like Red XIII, he speaks little but offers helpful advice when he does.